Summary of discussion on the afternoon of 4 April 2004. Ron Goldman: Geometric modeling, even though it deals with algebraic objects arose out of numerical analysis. It is an intrinsically numerical (floating-point) subject. What Geometric Modelling needs is "Numerical Algebraic Geometry". Example of a research question: What is the best (Numerically stable, robust, quickest, etc.) method to compute the resultant of two polynomials? Sottile: There has been some work in numerical algebraic geometry. Stetter and others tried to come up with a theory of numerical Groebner bases. Verschelde, Sommese, and Wampler, are using numerical homotopy methods to establish a `numerical algebraic geometry'. Smale and his collaborators also have a school in these directions. Useful research direction: Implementation of a good exclusion method for finding real solutions to polynomial systems. Interesting progress likely using a mixture of exclusion methods and Ming Zhang's Bezier-subdivision. Another one: Approximate implicitization? This has been problematic in the past. Schicho asks: Given a collection of polynomials that parametrize a patch, we can compute an implicit equation. How (i.e. continuity, sensitivity to inputs) does the implicit equation depend upon the input polynomials. How about curves? Rimas: Currently, structural issues are not well-understood. We need to understand possible structures of patches and then develop them. For example, is it possible to axiomitize M-patches? Can we prove Theorems like, if A holds, then we have Blossoming? Can we prove that a class of example has 1) uniqueness from the input data. 2) A universal rational parametrization, or is universal in some sense. 3) Has parametrizations of minimal degree. How do base points influence the shapes of M-patches? How about the term `almost toric surface' to mean a linear projection of a normal toric surface. For a rational parametrization. How to control its features, e.g. speed? (Metric properties of a parametrization.) Are there other natural rational varieties that may be useful for geometric modeling? (Sturmfels suggests Grassmannians, Schubert varieties, determinantal varieties, or spherical varieties.) What are the interesting 2-dimensional varieties in these families? Given Bezier curves on a rational surface (implicit or parametrized) that bound a polygon. How to find a parametrization to: 1) fill in the polygonal hole 2) preserve the parametrization of the curves (if possible) 3) Is there an obstruction theory to this? I.e homotopy theory, or global extension of a section? (It appears to be so to Frank.) Is geometric modeling useful for other problems, for example to higher-dimensional modelling. What can be said about linear precision? -> What shapes have rational parametrizations with linear precision. For Rational Patches (e.g Patches a' la Be'zier), can we have good control of the boundary curves (e.g. Bezier curves). How about linear precision on the boundary, or C^1 (or higher) conditioning near the boundary. What is the relation between the Cox ring of a del Pezzo surface and rational parametrizations of it? Is CAGD in a crisis? -> Main questions have been solved, and there may be a shortage of new ideas? ----------------------------------------- Possible future directions: Possible collaborative grants, maybe centered on texas Something to support collaboration, students, travel, conferences. International component. Links with the European project in this topic. --> Talk to both CS and Math NSF program officers about this possibility. There is a definite interest in both sides, but there is a need to train students and postdocs to cary these ideas forward. Links with people from the video gaming industry. E.G. Pixar.